Hanging Gardens of Babylon
Supporting shots

Supporting shots

ZBrush sculpts #1

ZBrush sculpts #1

ZBrush sculpts #2

ZBrush sculpts #2

Base materials

Base materials

Foliage assets

Foliage assets

Other assets

Other assets

Blockout / Final

Blockout / Final

Base colour / Roughness

Base colour / Roughness

Lighting / Detail lighting

Lighting / Detail lighting

Hanging Gardens of Babylon

My take on Hanging Gardens of Babylon.
An experiment in stylised foliage taken too far.
Final scene in Unreal 4? (RIP)

More artwork